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Last updated: 11 November 2026

EndingsReputationGuide✓ Verified for Probably Stolen 100-Rev13 hotfix (November 2026)

Probably Stolen All Endings How to Win and Avoid Every Loss

Updated November 20269 min readBy

You win Probably Stolen by buying out your shop, either by paying the Landlord the store's full price on a rent day or by clearing a Loan Shark mortgage; every other ending is a loss, and there are well over a dozen ways to reach one. Spoiler warning: the triggers below name specific endings, so skip ahead if you'd rather find them yourself.

Official screenshot from Probably Stolen - Cyberpunk Shopkeeper Sim
Official screenshot — Probably Stolen - Cyberpunk Shopkeeper Sim (tinyBuild) · source

01The Two Winning Endings (Buyouts)

Both ways out of the lease count as a win:

02The Six Reputation Tracks, as Far as Endings Need

Trading, reporting, and story choices move six separate reputation tracks, and most of them turn dangerous once they bottom out:

Keep every track well above its negative thresholds: one neglected faction can end a run that is doing fine on Credits.

03Every Confirmed Ending and How to Trigger (or Avoid) It

Here is every ending with a confirmed name and trigger, grouped by cause:

That's sixteen endings with a known trigger, two of them wins. The end-of-run stats screen (most profitable sale, days survived, total worth, perks) appears whichever one you reach, win or lose.

04General Habits That Prevent Most Losses

  1. Keep a Rent Grace token in reserve at all times, not just when you're already worried about a rent day.
  2. Once you take a mortgage, always keep some sellable stock on hand so a missed payment triggers a seizure instead of Repossession.
  3. Treat weekly Cartel deliveries and purity targets as fixed obligations, the same as rent, if you've taken that storyline on.
  4. Pay fines the moment they appear and keep contraband volume low enough that a Security case never approaches the 1,500-Credit range.
  5. Don't let any single reputation track run deeply negative while you chase Credits elsewhere; check all six regularly.
  6. If you're running a perk like Sentinel Collapse Disorder, build the required upkeep (the nightly injection) into your routine before anything else that night.

FAQ

How many endings does Probably Stolen have?

At least 16 have a known name and trigger: two buyout wins and 14 losses from rent, debt, Security cases, faction reputation, Lou's storyline and specific perks or hardware.

How do you win Probably Stolen?

Buy out your shop. Either pay the Landlord its full purchase price in Credits on a regular rent day, or take a Loan Shark mortgage and keep every payment current until it's paid off.

How do you get the good ending in Probably Stolen?

Both buyout endings count as wins, so there isn't a single "best" one. Paying the Landlord outright is faster if you can save the Credits; clearing a mortgage spreads the cost over time.

What happens if your reputation hits -100 in Probably Stolen?

The run ends for five of the six tracks: Security (Framed), Lower Levels (Lynched), Revolution (Bombed), Sector 13 Cartel (Retirement) and Upper Levels, whose collapse brings a hired hitman (Assassinated). A very low Black Market standing locks you out of its offers but doesn't end the run.

What is the Sentinel Collapse ending?

It's a loss tied to the Sentinel Collapse Disorder perk: go too many nights without an Immunivax injection while the perk is active and the run ends. The Nightly Report warns you the night before lasting damage is dealt.

Can you lose Probably Stolen from rent alone?

Yes. Missing a rent payment while not holding a Rent Grace token ends the run as Defaulted on Rent, and missing a mortgage payment without seizable stock ends it as Repossession.

Sources

Where the facts on this page were checked. If one of them now says something different, we want to know — tell us and we will fix the guide.

  1. Probably Stolen - Cyberpunk Shopkeeper Sim on Steam Questing Goose Studio / tinyBuild
  2. Opening October 28: What's in Store for 1.0 Release? Questing Goose Studio / tinyBuild (Steam news)
  3. Cumulative Update - 1.0.0.12 Questing Goose Studio / tinyBuild (Steam news)
  4. 100-Rev13 Hotfix Questing Goose Studio / tinyBuild (Steam news)
  5. All Endings in Probably Stolen and How to Unlock Them Destructoid
  6. Probably Stolen Endings Guide Treyex Gaming
  7. Probably Stolen All Endings Guide Prodigy Gamers
  8. Probably Stolen Factions and Reputation Whisper of the House
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Note: Probably Stolen: Cyberpunk Shopkeeper Sim launched on Steam on October 28, 2026 — regular hotfixes can change recipes, prices and story conditions. Cross-check the patch notes on the game's Steam news page.
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