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Last updated: 25 June 2026

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Elden Ring Beginner Guide: First 10 Things to Do

Updated June 20269 min readBy the HowToPlayHub team

Elden Ring drops you into the Lands Between with almost no hand-holding — and that's part of its magic. The single most important thing a new player can do is explore Limgrave before pushing toward any major boss, picking up mobility and tools that make every fight far more manageable. Follow these ten steps in roughly this order and you'll go from confused newcomer to confident Tarnished.

01 Rest at the First Site of Grace — Then Pick a Direction

The moment you crawl out of the tutorial cave and into the open world, a golden light in the sky points vaguely toward Stormveil Castle. Ignore it for now. Before anything else, find the nearest Site of Grace and rest at it. Sites of Grace are your checkpoints, fast-travel hubs, and leveling screens all in one. They also restore your flasks and respawn enemies — which is fine, because you need the rune income.

Once you've rested, open the map. You start in West Limgrave, a large, forgiving region packed with loot, enemies, and optional dungeons. Resist the urge to charge straight north. The game rewards wandering.

02 Get Torrent, Your Spirit Steed, from Melina

Once you reach the Gatefront Ruins Site of Grace — on the main road leading north toward Stormveil Castle — a young woman named Melina will appear and offer you a deal: she grants you the ability to level up using runes, and in exchange you carry her somewhere. Accept without hesitation. She also hands you the Spectral Steed Whistle, which summons Torrent — a two-horned horse who becomes your most important companion in the entire game.

03 Visit the Church of Elleh for the Spirit Calling Bell

North of the starting area, just past the first Grafted Scion you probably died to, sits the Church of Elleh — a ruined church with a merchant named Kale inside. He sells a few early essentials, but the real prize here is what happens after dark.

Once you have Torrent, return to the Church of Elleh at night — you can pass time at any Site of Grace to skip to nightfall. A fairy-like figure named Renna will be sitting on the ruins nearby. Speak with her; she'll ask whether you can summon the spectral steed, and answering yes prompts her to hand you the Spirit Calling Bell and the Lone Wolf Ashes — for free. If Renna doesn't appear, confirm that you've already received Torrent from Melina, since the encounter only triggers after that. If you miss Renna entirely she eventually stops appearing, but don't worry — you can buy both the Spirit Calling Bell and the Lone Wolf Ashes from the Twin Maiden Husks at the Roundtable Hold as a fallback.

The Spirit Calling Bell lets you summon spirit ash companions before boss fights and near stakes of Marika inside dungeons. The Lone Wolf Ashes (three wolves) are one of the most useful early summons in the entire game. Don't sleep on this pickup.

04 Understand Spirit Ash Summoning Before Your Next Boss

Spirit ashes consume FP (your blue bar) when you summon them, and you can only summon once per fight — you'll see a gravestone icon appear on the left side of the screen in eligible areas. Summons pull aggro, give you breathing room, and can stagger enemies if multiple wolves hit the same target simultaneously.

05 Level Up Vigor — Your Health Is Not Optional

New players almost always under-invest in Vigor, the stat that raises your maximum HP. Limgrave enemies and bosses scale their damage relative to your health pool, and dying in two or three hits is demoralizing for reasons that have nothing to do with skill. A higher Vigor floor gives you time to read attacks, recover from mistakes, and learn patterns without it feeling unfair.

A widely accepted rule of thumb from the community: bring Vigor to at least 20 before attempting Margit, the Fell Omen — the first major gatekeeper boss. Beyond that, continue raising it alongside your damage stat of choice. Vigor returns excellent value per level until it starts to plateau at the higher ranges, so early investment is almost never wasted.

To level up, rest at any Site of Grace and choose "Level Up" — this option is only available after Melina gives you the ability. Spend runes there; they're lost on death unless you retrieve your bloodstain, and mistakes happen.

06 Upgrade Your Flasks at Sites of Grace

Your Flask of Crimson Tears (HP) and Flask of Cerulean Tears (FP) are limited — you start with a small number of charges and a modest restore per sip. Both can be improved in two ways:

  1. More charges: Collect Golden Seeds from the small glowing sapling trees scattered around the world (usually guarded by an enemy or tucked behind a ruin). Bring them to any Site of Grace and choose "Strengthen Flasks" to add uses. Early on it takes one or two seeds per upgrade; the cost rises as you add more.
  2. Better restore per charge: Collect Sacred Tears from stone tablets found at the foot of Marika statues inside churches across the Lands Between. Note that the Church of Elleh does not have one — your closest options are the Third Church of Marika in eastern Limgrave and the Church of Pilgrimage or Callu Baptismal Church on the Weeping Peninsula to the south. Bring any Sacred Tear to a Site of Grace and choose "Increase Flask Potency."

Upgrading your flasks is arguably the highest-value preparation you can do before any boss fight. Two extra charges and one potency upgrade can turn a previously lethal encounter into something manageable.

07 Explore Limgrave — There's Loot Everywhere Before Margit

Elden Ring's open world is generously front-loaded. Limgrave and the surrounding areas contain weapons, armor, upgrade materials, and spells that can dramatically outclass your starting gear — all of it reachable before the first mandatory boss.

One of the most common beginner mistakes is heading straight for Margit right after leaving the tutorial. The boss is designed as a difficulty wall — the game wants you to explore first.

08 Use the Map and Reveal It Fully

The Elden Ring map starts mostly blank. Map Fragments (paper scrolls guarded by a soldier or hidden in ruins) reveal each region's details. In Limgrave, look for the large stone stelae on major roads — the map fragment for West Limgrave is sitting on a pedestal near the main gate road leading north. Grab it early; navigating blind makes the world feel much larger and more intimidating than it is.

Once the map is revealed, use it actively:

09 Understand Stakes of Marika — Your Respawn Point Insurance

Scattered around the Lands Between are small stone obelisks bearing the Erdtree's sigil, called Stakes of Marika. When you die near one that you've walked past, you'll be offered the choice to respawn there instead of at the last Site of Grace. This is particularly useful in dungeons and boss arenas where the grace site is far from the fog gate.

Stakes don't replace Sites of Grace — you can't level up or manage equipment at them — but they dramatically cut down the run-back time after a wipe. Always make note of the stake just outside a boss room before you enter. That run-back seconds saved adds up quickly over many attempts.

10 Go to the Roundtable Hold (and Then Explore Caelid's Edge — Carefully)

At some point in early Limgrave, Melina will appear again and offer to take you to the Roundtable Hold — a hub area outside the normal world map. Go. The Hold contains merchants, upgrade services, NPCs with questlines, and the Spirit Ash upgrade vendor mentioned earlier. From there you can fast-travel back to any unlocked grace site instantly.

One last tip: a portal in the Dragon-Burnt Ruins (in the lake southeast of your start) teleports you directly to Caelid — a region designed for mid-game characters. The chest that contains it is a trap. If you trigger it accidentally and end up in a scarlet rot swamp, don't panic. Use the map to fast-travel back to a Limgrave grace site. Many players stumble into Caelid early and think it's the normal progression path. It isn't. It's the game winking at you.

FAQ

When should I fight Margit the Fell Omen as a beginner?

Most players find Margit manageable once they've explored a good portion of Limgrave, upgraded their flask at least once, brought Vigor to around 20, and have a weapon reinforced a few levels with Smithing Stones. The Lone Wolf spirit ashes and the Margit's Shackle item (sold by a merchant near Murkwater Cave) can also make the fight considerably easier. There's no shame in overleveling — the game doesn't penalize it.

How do I get more flasks in Elden Ring?

Flask charge counts increase by collecting Golden Seeds and using the "Strengthen Flasks" option at any Site of Grace. Seeds grow on small glowing saplings, often near grace sites or tucked in guarded corners of the world. Flask potency (how much each sip restores) improves with Sacred Tears, found on stone tablets inside churches throughout the Lands Between. Both upgrades are permanently shared across your entire flask pool and carry over through the game.

Is it worth exploring before the first boss in Elden Ring?

Absolutely — and it's arguably the intended path. The open world of Limgrave contains better weapons, more flask charges, upgrade materials, and useful items that make boss fights significantly more forgiving. Elden Ring is designed so that players who explore survive; players who rush struggle. Even a couple of hours wandering before attempting Margit will produce a noticeably easier experience.

Note: Elden Ring receives ongoing patches that may adjust enemy behaviour, item locations, and NPC questlines — always verify specifics against the current in-game version or official patch notes.