Last updated: 25 June 2026
The Best Weapons in Elden Ring — Top Picks for Every Build
Elden Ring's enormous arsenal can be overwhelming, but a handful of weapons consistently rise to the top for raw damage, utility, and build flexibility. Whether you lean on Faith, Intelligence, Dexterity, Arcane, or pure Strength, there is an S-tier option here for you — and most of them can carry you from the first boss all the way through the Shadow of the Erdtree DLC.
01Blasphemous Blade — Best Faith Weapon & Boss Killer
The Blasphemous Blade is arguably the single most self-sufficient weapon in the game. Forged from the remains of Rykard, Lord of Blasphemy, it rewards Faith investment with fire damage, sustain, and one of the best weapon skills in the entire roster.
- Type: Greatsword (scales STR / DEX / FAI)
- Requirements: STR 22 / DEX 15 / FAI 21
- How to get: Trade the Remembrance of the Blasphemous with Enia at Roundtable Hold after defeating Rykard, Lord of Blasphemy (Volcano Manor).
- Weapon skill — Taker's Flames (30 FP): Engulfs the blade in fire and sweeps forward, dealing heavy fire damage. On hit, heals 10% of your max HP plus a flat 150 HP.
- Passive: Every enemy death restores 4% max HP + 40 flat HP while the weapon is held — even if another weapon lands the killing blow after a swap.
Faith scaling improves from D at base to B at +10 (max). Pair it with a high-Faith build (60+ FAI recommended), the Erdtree's Favor and Ritual Sword talismans, and the healing keeps you alive through punishing boss encounters without chugging flasks. It is especially dominant in solo runs of late-game areas where attrition would otherwise drain your Crimson Flasks dry.
02Rivers of Blood — Best Bleed Weapon
Rivers of Blood is the weapon that defined Elden Ring's bleed meta and has remained a top pick even after several rounds of balance patches. Its Corpse Piler skill chains five rapid slashes that each apply blood loss buildup — a single full combo can trigger hemorrhage twice on most enemies, dealing a percentage of their total HP in one burst.
- Type: Katana (scales STR / DEX / ARC)
- Requirements: STR 12 / DEX 18 / ARC 20
- How to get: Defeat Bloody Finger Okina, who invades near the Church of Repose in the Mountaintops of the Giants (eastern section, late game).
- Weapon skill — Corpse Piler (17 FP): Five-hit rapid slash combo dealing Physical and Fire damage with high blood loss buildup per hit.
- Bleed buildup: 50 per hit at base; scales significantly with Arcane investment.
For maximum output, build toward 60–80 Arcane with the Lord of Blood's Exultation talisman (boosts attack when blood loss occurs nearby) and White Mask helm (same buff stacking separately). Dual-wielding a second blood-infused weapon in the left hand — such as an Uchigatana with Blood affinity — lets you alternate light attacks to keep buildup flowing between Corpse Piler cooldowns. Note that FromSoftware has tuned Corpse Piler's PvP effectiveness multiple times; it remains dominant in PvE at the time of writing but check current patch notes before committing to a PvP build.
03Moonveil — Best Intelligence Weapon
Moonveil is the go-to weapon for Intelligence-focused builds that want a fast, aggressive melee presence to complement their sorcery toolkit. Its unique Transient Moonlight skill fires ranged magic projectiles from a sheathing stance, effectively extending the katana's reach to mid-range and giving pure mages a reliable close-quarters fallback.
- Type: Katana (scales STR / DEX / INT)
- Requirements: STR 12 / DEX 18 / INT 23
- How to get: Defeat the Magma Wyrm boss inside Gael Tunnel in the Caelid region (accessible mid-game, well before many mandatory bosses).
- Weapon skill — Transient Moonlight: Sheathing stance; light attack releases a horizontal magic wave, heavy attack releases a vertical ground-traveling wave. Both scale with Intelligence.
- Damage: 73 Physical + 87 Magic at base; also inflicts 50 blood loss buildup, giving it a secondary bleed threat.
Moonveil cannot be infused with Ashes of War or buffed by magic or consumables, so its upgrade path is locked to Somber Smithing Stones. At +10 with 60–70 INT and the Graven-Mass Talisman alongside a Magic Scorpion Charm, the projectile from Transient Moonlight stagger-locks many enemies and chunks boss HP bars at a pace that rivals dedicated sorcery. The bleed buildup is a bonus rather than a core strategy but occasionally triggers on opponents weak to it.
04Sacred Relic Sword — Best Rune Farming Weapon
The Sacred Relic Sword is not necessarily the highest damage weapon against a single target, but it fills a unique niche that makes it indispensable in the post-game: its Wave of Gold skill wipes out entire crowds of enemies in one cast. This makes it the undisputed king of rune farming.
- Type: Greatsword (scales STR / DEX / FAI)
- Requirements: STR 14 / DEX 24 / FAI 22
- How to get: Trade the Elden Remembrance (dropped by Elden Beast, the final boss) with Enia at Roundtable Hold.
- Weapon skill — Wave of Gold (42 FP): Two-second wind-up then releases a widening arc of Holy damage that travels far in front of you, devastating groups.
The standard farming loop: warp to the Palace Approach Ledge-Road site of grace in Mohgwyn Palace, face south, and fire Wave of Gold into the dense cluster of Albinauric enemies on the slope below. Equip the Golden Scarab talisman and the Gold-Pickled Fowl Foot consumable for extra rune gain. With modest Faith investment this nets millions of runes per hour — easily the fastest method available in the base game. The sword is also a respectable melee weapon for Faith/Dex hybrid builds, but that is secondary to its farming role.
05Bloodhound's Fang — Best Early-Game Weapon
Most weapons on this list are late-game rewards, but Bloodhound's Fang is available within the first hour or two of play and will serve you through the credits if you invest in Strength and Dexterity. It combines high base damage, natural bleed buildup, and excellent range into a curved greatsword that handles most of what the Lands Between throws at you.
- Type: Curved Greatsword (scales STR / DEX)
- Requirements: STR 18 / DEX 17
- How to get: Defeat Bloodhound Knight Darriwil at Forlorn Hound Evergaol in southern Limgrave (optional boss, early area).
- Weapon skill — Bloodhound's Finesse: A sweeping upward slash followed by a backflip with a trailing slash. The backflip grants brief invincibility frames, functioning like a dodge roll — invaluable for beginners learning boss timing.
- Passive: 55 blood loss buildup, reliably triggering hemorrhage on most enemies by the end of a full attack string.
It upgrades with standard Smithing Stones (widely available early), and at +9/+10 it outpaces many boss weapons in pure Physical damage output. The invincibility frames on Bloodhound's Finesse reduce the skill ceiling required to navigate hard fights, making this the top recommendation for first-time players or anyone who wants a reliable melee weapon without strict stat prerequisites. A Quality or Heavy affinity applied via Ash of War can shift the scaling if you prefer pure Strength — though the default Keen scaling is already well-balanced for Dex investment.
06Honorable Mentions & DLC Picks
The core game weapons above dominate the baseline meta, but the Shadow of the Erdtree DLC introduced several weapons that compete at the same tier. If you own the DLC, these are worth pursuing:
| Weapon | Type | Why It Stands Out |
|---|---|---|
| Backhand Blade (DLC) | Light Greatsword | Exceptional speed and poise damage for Dex builds; dominant in PvP dual-wield stance. |
| Bloodfiend's Arm (DLC) | Colossal Club | Best new colossal weapon; absurd bleed buildup on a weapon with heavy-hitting moveset. |
| Star-Lined Sword (DLC) | Straight Sword | Frost and magic hybrid damage; lightly nerfed in Patch 1.16 but still high value for Int/Fai builds. |
| Giant-Crusher | Colossal Hammer | Highest Strength AR in the base game; Patch 1.16 buffed its base damage further. Pair with max STR and Jump Attack builds. |
| Sword of Night and Flame | Straight Sword | Requires INT 24 + FAI 24; skill fires both a magic beam and a flame sweep, covering ranged and crowd options in one weapon. |
The Giant-Crusher and Sword of Night and Flame are base-game weapons that deserve mention: Giant-Crusher for pure Strength players (requires STR 60 two-handed) and Sword of Night and Flame for hybrid Intelligence/Faith casters who want a versatile mid-range option. Both have gone through patches — Giant-Crusher was buffed in 2026 while the Sword of Night and Flame was notably nerfed from its launch state — but both remain competitive choices.
FAQ
What is the best weapon in Elden Ring for beginners?
Bloodhound's Fang is the best early-game pick for beginners. It is available right after the starting area, requires only STR 18 / DEX 17, deals naturally high damage with built-in bleed, and its weapon skill Bloodhound's Finesse gives a useful backflip to escape danger. It stays relevant deep into the endgame.
What is the best Faith weapon in Elden Ring?
The Blasphemous Blade is widely considered the best Faith weapon. It requires STR 22, DEX 15, and FAI 21, deals bonus fire damage, and its Taker's Flames skill heals you on hit. Its passive healing on enemy kills makes it exceptional for long boss fights and exploration.
What is the best weapon for rune farming in Elden Ring?
The Sacred Relic Sword's Wave of Gold weapon skill is the gold standard for rune farming. Head to the Palace Approach Ledge-Road site of grace in Mohgwyn Palace, equip the Golden Scarab talisman, and fire Wave of Gold into the crowd of Albinauric enemies below. You can earn millions of runes per hour with minimal effort.
Is Rivers of Blood still good after patches?
Rivers of Blood remains a top-tier bleed weapon. FromSoftware has adjusted its Corpse Piler skill several times since launch, particularly reducing its effectiveness in PvP. In PvE it is still extremely powerful, especially on an Arcane build at 20+ Arcane. Always check the latest patch notes for the current numbers.