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Last updated: 29 July 2026

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Resident Evil Requiem New Game Plus Guide

Updated July 20268 min readBy the HowToPlayHub team

Beating Resident Evil Requiem unlocks NG+ — a second playthrough where every weapon you found becomes available for immediate purchase from the first item box, while upgrades, currencies, and story items reset. This guide covers exactly what transfers (and what surprises players by resetting), how to unlock infinite ammo for both characters with CP, which challenges are worth farming first, and the smartest habits for a faster second run.

01What Unlocks When You Beat Resident Evil Requiem

Clearing the main story — reaching the final credits after defeating the mutated Victor Gideon — triggers the NG+ prompt on the save select screen. Alongside NG+ access, completing the game for the first time unlocks several bonus items and modes:

You do not need to start NG+ immediately to claim any of these — they are stored in your account profile and remain available whenever you start the second playthrough.

02What Carries Over Into NG+ (and What Resets)

NG+ in Resident Evil Requiem uses a selective carry-over system: your unlocked weapons and cosmetics transfer, but upgrades, currencies, and the game world itself fully reset — so rooms can be explored and looted fresh.

What carries over:

What resets:

03Infinite Ammo: How to Unlock It and What It Covers

Infinite ammo in Resident Evil Requiem is unlocked through the Special Content store, which opens once you complete the game for the first time. The store is accessed from the Bonuses menu on the main screen, and purchases are made with CP (Challenge Points) earned by completing the game's 50 in-game challenges.

Unlike some Resident Evil games where individual weapons get their own infinite ammo variants, RE Requiem uses a blanket modifier system:

Once purchased, these modifiers apply to all subsequent playthroughs on the same account. They must be toggled on in the Options menu before they take effect. Infinite ammo does not remove reloading — magazines still run dry and must be reloaded; the modifier simply means picking up ammo from the world is no longer necessary.

Purchase priority recommendation:

04Earning CP Fast: Farming Challenges for Infinite Ammo

Resident Evil Requiem does not have a letter-grade ranking system — there are no S ranks or performance grades at the end of a run. Instead, replayability is driven by CP (Challenge Points), earned by completing the game's 50 in-game challenges. Challenge progress is tracked at the account level across all playthroughs, so partial progress on a challenge in your first run continues counting in NG+.

The 50,000 CP goal for Infinite Ammo (Guns) is significant, but several high-value challenges make it reachable within two or three runs:

A practical two-run path to Infinite Ammo (Guns): complete a first Standard run to unlock the store and earn early challenge CP, then run a Casual NG+ with Never Touch the Stuff active to stack the 35,000 CP reward on top of whatever accumulated from run one. Most players hit 50,000 CP total within two to three runs of varied challenge focus.

05Insanity Difficulty: What Changes

Insanity is the hardest difficulty unlocked by completing the game on any setting. It is meaningfully harder than Standard in several ways that affect NG+ strategy:

Insanity does not add new story content or change the ending. It is purely a mechanical difficulty layer, rewarding the highest CP per clear and offering an exclusive trophy/achievement for players who complete it.

06Tips for a Faster NG+ Run

A second playthrough with access to your full weapon roster dramatically accelerates pacing. These habits will keep your run efficient and help stack challenge progress toward infinite ammo:

07FAQ

FAQ

Does New Game Plus carry over weapons in Resident Evil Requiem?

Yes — all weapons unlocked in the first run are available for immediate purchase from the first item box in NG+. However, weapon upgrade tiers and credits do not carry over; every weapon arrives unupgraded and you must re-earn credits to upgrade them again.

How do you get infinite ammo in Resident Evil Requiem?

Purchase 'Infinite Ammo (Guns)' from the Special Content store for 50,000 CP (Challenge Points) after completing the game once. This single blanket modifier applies to all standard firearms for both Grace and Leon simultaneously. The RPG-7 requires a separate Infinite Ammo purchase of 35,000 CP.

Can you play New Game Plus on a different difficulty in Resident Evil Requiem?

Yes. When starting NG+ you choose your difficulty freely from any setting you have unlocked, including Insanity if you have already cleared the game. You are not locked to the difficulty of your first run.

How do you unlock Insanity difficulty in Resident Evil Requiem?

Insanity difficulty unlocks after you complete the main story on any difficulty — Standard (Modern), Standard (Classic), or a previous NG+ run. It becomes a selectable option in the difficulty menu from that point onwards. Insanity uses unique safe codes, more aggressive enemy placement, and rewards significantly more CP per clear than Standard.

Does Resident Evil Requiem have an S rank or grading system?

No — Resident Evil Requiem does not have a letter-grade ranking system. There are no S ranks, A ranks, or performance grades at the end of a run. Replayability is driven instead by CP (Challenge Points) earned from the game's 50 in-game challenges, which you spend in the Special Content store on infinite ammo, bonus weapons, and cosmetics.

Do Antique Coins and Grace's stat upgrades carry over to NG+?

No. Antique Coins reset fully — you must collect them again in NG+. Grace's Stabilizer and Steroid upgrades from the Care Center Parlor also reset, so she begins every new run at base stats. There are enough coins across the game to repurchase all upgrades, and knowing the coin locations from your first run makes the process much faster.

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Note: Resident Evil Requiem receives patches that can adjust encounters, items, and balance — cross-check current details with official Capcom channels for your game version.
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