Last updated: 14 September 2026
Marvel Rivals Tier List Season 10 Rankings — September 2026
Season 10: Butcher's Blasphemy launched September 11, 2026 with a balance pass touching roughly 70% of the roster (38 heroes), alongside the new Duelist Gorr the God Butcher joining as the roster's 54th playable hero. Gorr came in strong and has already settled into S-tier within his first few days live. Scarlet Witch received a full kit rework — a new Scarlet Hex shockwave and a Chaos Mark passive that ties her survivability directly to landing follow-up damage — and has climbed out of the bottom tier into a genuine A-tier pick, though the new mark-and-chase playstyle takes some practice. Mantis was nerfed (a slower Life Orb charge, a weaker Star-Lord Team-Up) but still posts the best win rate on the roster and moves up into S-tier, while Black Cat and The Hood both lost core survivability tools that had propped up their A-tier standing and slide down to B-tier. Every Strategist also generates Ultimate charge more slowly this season — a role-wide change worth knowing even if a specific hero's kit wasn't touched directly. Here is where every key hero stands, ranked S through C, with win-rate data and the reasoning behind each placement.
01Season 10 Meta at a Glance
The defining shift that reshaped the meta was Season 8.5's collapse of poke-and-peel compositions. Hitscan and long-range Duelists who previously held dive heroes at arm's length received targeted nerfs, which means aggressive teams that rush the enemy backline reach it faster and take less punishment on the way in. That backdrop is still true today: the winners are mobile brawlers (Daredevil, Magik, Wolverine), objective-locking tanks (Peni Parker), and Strategists whose healing and utility justify the pick even in a fast, chaotic pace of play. Layered on top of that going into Season 10 is a much broader balance pass — roughly 70% of the roster touched in a single patch — plus a full Scarlet Witch rework and a new hero, Gorr the God Butcher, who landed straight into the top tier (see below).
The roster as of Season 10 totals 54 heroes: 14 Vanguards, 27 Duelists, 12 Strategists, and 1 Multi-Role. The newest addition is Gorr the God Butcher (Duelist, joined at the Season 10 launch on September 11) — he's already sitting in S-tier, which is unusual for a brand-new hero and worth knowing if you haven't played against him yet.
02S-Tier: Pick These Every Match
S-tier heroes post win rates consistently above 55% across skill brackets and are strong enough that picking them almost never feels like a waste of a slot.
- Gorr the God Butcher (Duelist) — The Season 10 newcomer, and already an S-tier pick within his first few days live, with early trackers putting his win rate in the low-to-mid 50s% — a genuinely strong showing for a brand-new hero rather than just a small-sample spike. Gorr is a melee assassin built around Black Berserkers: thralls he spawns and directs (up to three at a time, roughly 8 seconds each) that chase down and pressure targets, while his passive, Symbiote Swarm, grants him Bonus Health whenever a Berserker lands a hit and spawns a fresh one whenever he gets a kill. His Shift ability, Living Abyss, briefly turns him invincible while repositioning, and his ultimate, Twilight of the Gods, summons a Berserker for every nearby enemy and swaps his sword for the percentage-damage Annihilablade. He asks more of you mechanically than most Duelists, but the payoff is real.
- Jubilee (Strategist) — Was the highest win-rate hero in the game through Season 9.5, and still elite in Season 10 despite an almost nonexistent pick rate (roughly 0.1%) — most opponents have simply never played against her. Her kit revolves around applying Sparkle Marks with her AoE detonation and ultimate, then detonating them with her plasmoid primary fire for bonus healing on allies or bonus damage on enemies. She wasn't touched directly in the Season 10 patch, but like every Strategist she now generates Ultimate charge more slowly (healing-to-energy conversion cut from 70% to 65%). If you already know her combo timing, she remains close to a free win. See our Season 9 new heroes guide for her full kit breakdown.
- Peni Parker (Vanguard) — The highest win-rate hero in Season 8.5, sitting around 59% in aggregate data. Her kit is built around deploying spider-drones and web traps that lock enemies out of contested zones — an enormous advantage in objective-based modes where the enemy must walk into your field. She does not need to be aggressive; she wins by making the objective itself hostile. If you are a Vanguard player with no strong preference, Peni Parker is the pick. Season 9.5 update (August 2026): Cyber-Web Snare was reworked to reduce how oppressive her crowd control felt — it no longer immobilizes on the first hit (now applies a Web-Tracer stack and a 30% slow, with a second hit within 5s needed for a 0.7s immobilize), the ability is now charge-based with a 2-charge cap, and her Cyber-Web bonus health cap was cut from 200 to 150. Season 10 update (September 2026): Cyber-Web Cluster firing interval was reduced from 0.3s to 0.25s and its self-slow removed — a straightforward damage buff that offsets some of the earlier control nerf — plus a shorter Black Panther Team-Up cooldown. She remains a top-tier Vanguard pick.
- Rocket Raccoon (Strategist) — Consistently around 57% win rate and arguably the most impactful Strategist when played correctly. His Repair Mode heal spheres bounce off surfaces, letting him heal from cover without line-of-sight, and his deployable Revive Beacon automatically resurrects a fallen ally at full health mid-fight. Season 8.0 buffed his Repair Mode charge count and reduced his ultimate energy cost, making him slightly stronger than in Season 7. He wasn't touched directly in the Season 10 balance pass, but the role-wide Strategist change (healing-to-energy conversion cut from 70% to 65%) applies to him too — his ultimate now charges a little slower than before.
- Magik (Duelist) — Around 55% win rate and the best brawl Duelist in the game. Magik's kit combines high burst with crowd control — she can teleport into the backline, delete a Strategist, and escape before the enemy team reacts. The dive meta suits her perfectly: the nerfs that weakened poke options removed her main counterplay, and she is now free to dive with fewer consequences. Season 10 update (September 2026): her Team-Up with The Hood was nerfed — Void Pentagram cooldown up from 15s to 20s and its Limbo Demon health boost cut from 100 to 25 — but her base kit was untouched, and with The Hood himself also nerfed this season, the practical impact is minor. She remains a top Duelist pick.
- Daredevil (Duelist) — Around 57% win rate and the strongest pure Duelist in the game by win rate in Season 8.5. Where Magik is more of a burst assassin, Daredevil is a sustained pressure fighter who can chain combos and dictate the pace of a fight. He rewards players who enjoy aggressive play and punishes passive enemies. He wasn't touched in the Season 10 balance pass. The top choice for players who are comfortable with mobility-heavy brawl kits.
- Storm (Duelist) — Around 56–57% win rate but only around 2% pick rate, making her the most underrated hero in the current meta. Storm's area denial and vertical mobility let her control sightlines and elevations that other Duelists cannot reach. She is not a dive hero — she controls space from above rather than rushing in — but in a meta focused on brawling, having one hero who holds the high ground can swing fights. She wasn't touched in the Season 10 balance pass and is almost never banned in Competitive, making her a reliable high-value pick.
- Ultron (Strategist) — The highest win-rate Strategist after Rocket Raccoon, sitting around 56–58% in current aggregate data. Ultron's drones provide passive healing and he can reposition quickly, making him difficult to dive or pressure out of position. Unlike Rocket Raccoon, Ultron is effective at all ranks — his value does not depend on teammate synergy as heavily. He is the correct Strategist pick when Rocket Raccoon is already taken or banned. Season 10 update (September 2026): his Imperative: Firewall bonus health was cut (65→40 for himself, 50→40 for allies), partially offset by a new self-heal (20% per second for 3 seconds) after casting it — on top of the role-wide Strategist Ultimate-charge slowdown every support is dealing with this season. Early trackers still have him near the top of the Strategist role, but check current win rates before assuming nothing changed.
- Mantis (Strategist) — Nerfed in the Season 10 balance pass — her Life Orb charge time was slowed from 3s to 4s, and her Star-Lord Team-Up healing was cut — but she still posts the highest win rate of any hero on the roster in early Season 10 data, which is why she moves up from last season's A-tier rather than down. Her damage-amplification support and easy-to-read kit remain some of the most consistent output in the Strategist role, and her Adam Warlock Team-Up was buffed in the same patch to compensate for the Star-Lord nerf. Treat the S-tier placement as provisional until win rates fully settle, but there's no sign yet that the nerf actually hurt her.
03A-Tier: Strong in Most Compositions
A-tier heroes are genuinely strong — the gap between S and A is narrower than the letter grades suggest. Playing an A-tier hero instead of the ideal S-tier pick is rarely the reason a match is lost.
- Scarlet Witch (Duelist) — Reworked from the ground up in Season 10, and it worked: she climbs out of the bottom tier into a legitimate A-tier pick. Her old auto-tracking Chaos Control still locks onto enemies, but now hits every Chaos-Marked target within a 20m, 120-degree cone rather than just one (base damage down from 85/s to 75/s to compensate for the multi-target hit). A new ability, Scarlet Hex, fires a shockwave in a 20m-long, 8m-wide line that deals 40 damage and applies a Chaos Mark, and a new passive converts 25% of the damage she deals to marked enemies into Bonus Health for herself (capped at 50) — her survivability is now tied directly to her aggression. Dark Seal was reworked to stun only on its initial detonation while its lingering field applies a slow and continuous Chaos Marks, and her Reality Erasure ultimate now deals ramping damage during its wind-up instead of being pure setup. The kit rewards a mark-then-chase playstyle over pure burst — land Scarlet Hex or Dark Seal first, then follow up with Chaos Control on the marked targets. See our Best Heroes for Beginners guide for how this changes her standing as a starting pick.
- Loki (Strategist) — Buffed in the Season 9.5 patch: Mystical Missile projectile speed was increased from 100 m/s to 120 m/s, which makes it noticeably easier to actually land damage and healing on fast-moving targets without changing how you play him. He now sits around a 54–55% win rate, a real climb pick if you already know his illusion-based kit. Season 10 update (September 2026): buffed again — Mystical Missile healing up from 10 to 15, and his self-healing while stealthed after casting Deception roughly doubled (20/s to 30/s). Two buff patches in a row make him one of the safer Strategist picks right now, on top of the role-wide Ultimate-charge slowdown every support is dealing with this season.
- Captain America (Vanguard) — Around 55% win rate and the most team-oriented Vanguard in the roster. His shield reflects projectiles, his dash creates engagement opportunities, and his ultimate generates a strong push window for the entire team. He is not as passive-dominant as Peni Parker, but he offers more proactive fight-starting tools and suits teams that prefer to play aggressively from the front. Season 10 update (September 2026): a genuine power boost — base Health up from 300 to 350 and the damage falloff on his Vibranium Energy Saw removed entirely, plus buffs to his Thor and Winter Soldier Team-Ups. Multiple outlets are calling him one of the safest Vanguard picks to climb with this season.
- Wolverine (Duelist) — The third member of the brawl Duelist trio alongside Daredevil and Magik. Wolverine is harder to kill than both — his regeneration passive and ability to heal on successful attacks make him remarkably durable for a Duelist — but his kill ceiling is slightly lower. He is the right choice against teams that run heavy healing (his lifesteal punishes sustain compositions) and in situations where survival matters more than raw burst. Season 10 update (September 2026): buffed for a fourth straight season — Savage Claw base damage up from 15 to 18 per hit, plus improved Rage damage scaling — though trackers are more split on him than the other Season 10 buff recipients: some call him a safe climbing pick, others still place him mid-pack. Worth trying if you already enjoy his playstyle rather than picking him purely for the buff.
- Squirrel Girl (Duelist) — Around 55% win rate. Her area-of-effect acorn projectiles and strong objective-area pressure make her effective on payload maps in particular. She is not a mechanical showcase hero — her value comes from consistently hitting objectives and applying area denial — which makes her one of the more accessible A-tier picks. She wasn't touched in the Season 10 balance pass.
04B-Tier: Solid Picks with a Clear Ceiling
B-tier heroes can absolutely win games and are not bad picks. The distinction is that they are either slightly outclassed by S and A options in the same role, or they require specific conditions — a particular Team-Up, a certain map, or a specific player skill level — to perform at their ceiling.
- Venom (Vanguard) — High HP and self-sustain via Symbiotic Resilience make him the most beginner-friendly Vanguard, but experienced opponents know how to neutralize his dive window. Against coordinated teams, Peni Parker and Captain America offer more consistent value. Still excellent in unranked or lower-rank Competitive. Season 9.5 update (August 2026): Symbiotic Resilience's bonus health was reduced from 120% of lost health to 110%, and his Venom Swing cooldown increased from 8s to 10s — a direct hit to his sustain and dive/escape mobility. He wasn't touched again in the Season 10 balance pass, so those nerfs remain his current baseline — solid B-tier, not the automatic pick he once was.
- Hela (Duelist) — High burst and a strong Team-Up (Symbiote Shenanigans with Venom and Jeff), but she falls into a middle ground: not as fast a brawler as Magik, not as reliable a poke hero as Storm. Her ceiling is high with practice, but she requires a more specific team composition than pure-brawl alternatives. Season 9.5 update (August 2026): her Team-Up with Namor was nerfed — Undead Monstro's single-hit damage was cut from 15 to 10 when that Team-Up is selected — a narrower hit than a full kit nerf. Her base kit is untouched, and win-rate trackers disagree on how far this actually moves her; check current data if you lean on that specific Team-Up. She wasn't mentioned in the Season 10 balance pass.
- Luna Snow (Strategist) — Reliable healing with an always-active aura and an ultimate that can toggle between heal and damage-boost modes. She is outperformed by Rocket Raccoon, Ultron, and Mantis, but remains a safe, readable pick for Strategist players who want consistent output without complex mechanics. Season 10 update (September 2026): roughly a wash — Cryo Heart self-healing was buffed from 30/s to 35/s, but her White Fox Team-Up lost its self-cleanse effect, on top of the role-wide Ultimate-charge slowdown every Strategist is dealing with this season.
- Iron Man (Duelist) — Good sustained damage and aerial mobility, but the current brawl-heavy meta rewards heroes who engage up close, where Iron Man's hovering flight makes him a predictable target. He wasn't touched in the Season 10 balance pass. He is most effective on maps with wide open areas where his range advantage can be exploited.
- Thor (Vanguard) — Capable tank with strong crowd control in his kit, but he occupies a similar space to Captain America with a higher mechanical requirement and lower payoff in the current meta. A reasonable off-pick if you prefer a more aggressive, disruptive frontliner. Season 10 update (September 2026): a modest buff — base Health up from 300 to 325 and more Lightning Realm boundary damage — but nowhere near Captain America's much larger Season 10 buff.
- Spider-Man (Duelist) — The highest skill-ceiling hero in Marvel Rivals. At expert level, Spider-Man's mobility and burst can be game-breaking. In the hands of an average player he is volatile and prone to dying alone in the backline. He belongs here when played at B-tier mechanical level, and would easily be S-tier if played at mastery. He wasn't touched in the Season 10 balance pass.
- Black Cat (Duelist) — A strong A-tier pick through Season 9.5, but Season 10 took a real bite out of her survivability: Phantom Pursuit lost its invincibility frames entirely, replaced with 50% damage reduction and Unstoppable, and her stealth form is no longer fully hidden (a movement trail is now visible and her footsteps are louder). She also costs and gains Fortune more slowly. She can still function in multiple compositions, but no longer gets away with the same risky dives — a solid B-tier pick rather than the A-tier escape artist she was last season.
- The Hood (Vanguard) — A strong A-tier debut in Season 9.5, but Season 10 nerfed his core survivability rather than just a Team-Up: base Health down from 600 to 550, Mantle of Oblivion cooldown up from 10s to 12s, Abyssal Veil's damage reduction against projectiles cut from 35% to 20%, and his ultimate now converts less damage into Bonus Health (60% down to 50%). His Ruinous Pact passive and turret ultimate are still solid tools, but the stack of nerfs is enough to drop him out of A-tier. See our The Hood hero guide for the full breakdown.
05C-Tier: Avoid in Competitive Until Buffed
C-tier heroes have specific, documented weaknesses that the current meta directly punishes. They can still win games at lower ranks where individual skill gaps matter more than optimal meta picks, but choosing them in higher-ranked Competitive puts you at a meaningful disadvantage.
- Magneto (Vanguard) — Win rate around 47%. Magneto's strength is projectile reflection and controlling a static chokepoint. In a meta that values mobility and dive, enemy teams simply go around him rather than engaging his field of control. His passive tankiness without a dominant defensive contribution makes him the weakest Vanguard option this season. Season 10 update (September 2026): nerfed again — base Health down from 650 to 600 and his Bulwark shield value cut from 250 to 200 — after multiple seasons at or near the top of the Vanguard tier list. He's now solidly the weakest Vanguard on the roster rather than just an off-meta pick.
- Hawkeye (Duelist) — Win rate around 47%. His one-shot potential against stationary targets is real, but the Season 8.5 meta is full of fast-moving brawlers who close distance before Hawkeye can set up his charge. His mobility is limited compared to the heroes he needs to duel, and the nerfs to long-range poke removed some of the team compositions that previously protected him.
- Human Torch (Duelist) — Win rate around 44%. He has received buffs across multiple seasons but cannot establish a meta foothold. His flight path is predictable, making him an easy target for hitscan heroes despite the general poke nerfs, and his area damage does not reliably secure the kills that brawl Duelists achieve in the same situations. He is fun to play casually but hard to justify in Competitive.
- Black Widow (Duelist) — The lowest win rate on the roster at approximately 42% throughout Season 8.5. She occupied a similar niche to Hawkeye — sniper, high single-target damage — but lacked his one-shot potential to compensate, and was constantly outclassed by brawl Duelists in close-range fights. Season 9 update (July 2026): Black Widow received a full rework in Season 9: her always-on ADS scope was moved to a limited ultimate window, her primary fire became a faster semi-automatic weapon, she gained a new airborne dive slam, and her old charged plasma blast ultimate became a standard cooldown ability. Her Season 9 tier placement requires fresh data — check live win-rate trackers once the patch matures. Season 10 update (September 2026): nerfed further — reduced damage falloff mitigation at range and a higher Ultimate energy cost (2800 → 3100) — reinforcing her position at the bottom of the Duelist role rather than reversing it.
- Gambit (Strategist) — A high skill-ceiling Strategist whose win rate has dropped into the 48–52% range following repeated nerfs in Seasons 6, 7, and again in Season 8.5 (his ultimate's bonus damage multiplier was reduced from 25% to 20% and its movement speed bonus from 40% to 30%). He is occasionally cited as more useful in organized Diamond+ play where teammates can follow up on his ultimate's disruption, but in solo-queue he significantly underperforms compared to Rocket Raccoon and Ultron. Pick him only if you have already invested substantial practice time in his resource-management kit — his mechanics-intensive play style asks a lot in exchange for win rates that currently sit below the Strategist average.
06How to Use This Tier List
A tier list is a starting point, not a verdict. A few things worth keeping in mind when reading rankings like these:
- Skill beats tier placement. A player with 200 hours on Spider-Man will consistently outperform a player who just picked up Daredevil because a tier list said to. Your best hero is almost always the smarter choice in Competitive below Celestial rank.
- Team composition matters more than individual tier. An S-tier hero who duplicates a role your team already has covered is weaker than the A-tier hero who fills the gap. If your team has three Duelists and needs a healer, any Strategist — even B-tier — is the right pick.
- Tier lists shift with patches. Marvel Rivals patches monthly and each new Season rebalances the meta significantly. A hero who is C-tier today may be A-tier after the next balance update. Check win-rate aggregators (Counterwatch, Mobalytics, MetaBot.GG) for live data after any patch.
- This list covers competitive play. In Casual or Quick Play, every hero is playable and any ranking above is largely irrelevant — play what you enjoy.
- Always cross-check for your version. This list is verified for Season 10. Season 9: The Mystery of Thebes launched 10 July 2026 with global ultimate-charge reductions, a complete Team-Up system rework, Black Widow's full kit overhaul, and Jubilee joining as a new Strategist. The Season 9.5 mid-season update (7 August 2026) added The Hood as a new Vanguard and rebalanced 18 heroes, including nerfs to Peni Parker (Cyber-Web Snare rework, reduced bonus health cap), Venom (Symbiotic Resilience bonus health cut, longer Swing cooldown), and Hela's Namor Team-Up, plus a buff to Loki's Mystical Missile projectile speed. Season 10: Butcher's Blasphemy launched 11 September 2026, adding Gorr the God Butcher as the roster's 54th hero (and 27th Duelist), delivering a full Scarlet Witch rework, and rebalancing roughly 70% of the roster (38 heroes) in one patch — including a role-wide Strategist Ultimate-charge slowdown, nerfs to Magneto, The Hood, Black Cat, Mantis, Magik's Hood Team-Up, and Black Widow, and buffs to Captain America, Wolverine, Loki, and Peni Parker (alongside a nerf to Ultron's Firewall bonus health, partly offset by a new self-heal). Consult current patch notes and live win-rate trackers (Counterwatch, Mobalytics, MetaBot.GG, RivalsTracker) for the latest standings.
FAQ
Who is the best hero in Marvel Rivals right now?
As of Season 10, Mantis has the highest win rate of any hero on the roster despite being nerfed this patch (a slower Life Orb charge), with Gorr the God Butcher — the new Season 10 Duelist — right behind her in S-tier after just a few days live. Peni Parker remains the strongest conventional Vanguard pick and was buffed again this season. For Duelist players, Magik and Daredevil are still the strongest brawl picks, and a reworked Scarlet Witch has climbed into A-tier. Rocket Raccoon and Ultron round out the top Strategists, while Magneto and Black Widow — both nerfed again in Season 10 — remain at the bottom of the roster.
Is Spider-Man good in Marvel Rivals?
Spider-Man has the highest skill ceiling in Marvel Rivals — at expert level he is genuinely dominant, but for most players he falls in the B-tier range due to the difficulty of converting his mobility into consistent kills. He is not a good starting pick for Competitive unless you have already put in significant practice time with him.
Why is Black Widow so low on the tier list?
In Season 8.5, Black Widow had the lowest win rate on the roster (approximately 42%) because she occupied a sniper niche that Hawkeye filled more effectively (with one-shot potential) while lacking the survivability or mobility to compete with brawl Duelists in close-range fights. The Season 8.5 poke nerfs also hurt team compositions that previously protected her in the backline. Season 9 (July 2026) delivered a full kit rework — semi-auto primary fire, a new airborne slam, a standard-cooldown charged plasma blast, and an ultimate that grants a temporary sniping window with six piercing shots. Her Season 9 standing requires fresh data from live play. Season 10 (September 2026) nerfed her further — reduced damage falloff mitigation at range and a higher Ultimate energy cost — so she remains at the bottom of the Duelist role rather than recovering.
How often does the Marvel Rivals tier list change?
Marvel Rivals patches relatively frequently — major balances happen at the start of each season (roughly every 2-3 months) and again at the mid-season update. Individual hero win rates can shift by several percentage points after a single patch. This list is verified for Season 10. Season 9: The Mystery of Thebes launched 10 July 2026 with global ultimate-charge reductions (Vanguard/Duelist damage-to-energy 70%→55%, Strategist heal-to-energy 75%→60%), a complete Team-Up system overhaul, and Black Widow's full rework. The Season 9.5 mid-season update (7 August 2026) added The Hood as a new Vanguard and rebalanced 18 heroes. Season 10: Butcher's Blasphemy (11 September 2026) added Gorr the God Butcher, gave Scarlet Witch a full rework, and rebalanced roughly 70% of the roster (38 heroes) in one patch, including a further Strategist Ultimate-charge slowdown. Check win-rate trackers periodically since Marvel Rivals continues to patch monthly.
Can you win in Competitive with a C-tier hero?
Yes, especially at lower rank tiers (Bronze through Platinum) where individual skill gaps outweigh meta optimization. C-tier means a hero is at a systematic disadvantage in the current meta, not that wins are impossible. At Diamond rank and above, the meta optimization cost becomes more noticeable and C-tier heroes will feel the gap more clearly.
Where does Gorr the God Butcher rank in Marvel Rivals Season 10?
Gorr the God Butcher is the only new hero in Season 10 and launched straight into S-tier, with early trackers putting his win rate in the low-to-mid 50s% — a strong result for a brand-new hero. He's a melee Duelist built around Black Berserker thralls: he spawns and directs them to pressure targets, gains Bonus Health when they land hits, and can turn briefly invincible with his Living Abyss Shift ability to reposition. His kit asks more of you mechanically than most Duelists, so expect his exact tier placement to keep moving as players master him and counters develop.
Sources
Where the facts on this page were checked. If one of them now says something different, we want to know — tell us and we will fix the guide.
- Marvel Rivals Version 20260911 Patch Notes — Season 10 Arrives Marvel Rivals (NetEase Games)
- Marvel Rivals Version 20260911 Balance Post Marvel Rivals (NetEase Games)
- Marvel Rivals Season 10 Patch Notes: Gorr the God Butcher, Scarlet Witch Rework, and More Beebom
- Complete Marvel Rivals Season 10 Patch Notes — All Buffs & Nerfs Insider Gaming
- All Marvel Rivals Season 10 Buffs and Nerfs Explained, Team-Up Changes and Patch Notes Revealed GosuGamers
- Marvel Rivals Season 10: Gorr, the God Butcher Ability Rundown esports.gg
- Marvel Rivals Hero Tier List — Season 10 Rankings RivalsTracker
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